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Reactive armor systems have shown to be useful against recent kinetic and missile weapons. Reactive Hulls: While the first generation of starship armament were similar to planetary versions, newer offensive arms require advanced armors. With sufficiently hard cases and strong field containment, however, unstable isotopes can be built into effective warheads. Unstable Torpedoes: Many materials can be found or fabricated whose usefulness as weapons is counter-balanced by their tendency to explode unpredictably. These have many military uses, both offensive and defensive.
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Specialized Isotopes: Refining of artificially created elements and development of neutron-heavy versions of these elements provides high-mass materials.
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These result in projectiles with better penetration.Įxtended Fields: A side product of delevoping powerful, portable fields for isotope containent is the capacity to create these fields to locally improve ship defenses. Ultradense Slugs: Under the effects of certain high-energy fields, traditional metal crystals re-align into denser structures. This provides camouflage as well as increased protection.
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Integrated Structures: A spin-off from planetary colonization technology, architecture and construction projects can be directly integrated into geographical features. Stealth Construction: Surprise! That large, flat, poorly defended area conveniently located near a number of major metropolitan areas is actually the heart of a large, dense, and heavily armed bunker system. Improved ribs, bulkheads, decking, and maintenance systems cause a huge jump in the strength and survivability of a ship. Hardened Framing: While hulls and weapons systems are most visible, the guts of the ship that hold things together are equally, if not more, important. Layered, compressed, or reactive, they make buildings and vehicles highly resistant. These materials are difficult to machine, but highly effective.Īlternative Armors: A side benefit of the space program, highly advanced fabrics and ceramics are developed that also have practical usage for armor. High Isotope Plating: By using denser materials, hull integrity and armor resistance to kinetics are improved. Ion Torpedoes: Stripped of electrons and packed into a dense mass, ions of high-periodicity elements can create explosive warheads that detonate with a very pleasing 'bang!' This requires advanced robotics, computing, and a great deal of energy. Offensive Chaff: By using materials with heavy nuclei, chaff can be created that not only confuses targeting systems but also creates a lethal screen.Īdvanced Machining: Once heavier high-technology materials can be mass produced, the next critical step is to be able to shape and adapt them as desired. High Isotope Slugs: By using advanced fabrication systems, projectiles of high-isotope material can be casted and contained effectively. Manufacturing them in large quantities is key to making them economically viable. Isotope Fabrication: High-isotope materials are prized for both their material capacities and their energy content. (Bolded parts are the main research ''bubble'' while ones only in Italics are what is unlocked) (up untill now I've listed the starting military tech, now comes the actual tech tree stuff) Smart Wrenches: They're more than that (of corse), but the basic robotics used to repair ship damage appear to be little more than sophisticated mobile toolboxes. Long Range Sensors: Requiring powerful energy sources, vast computing power, and massive detection systems, basic sensor modules can be fit into a ship - but barely. Lessons from these first experiences have resulted in improved engine technology. Induction Drive Tuners: Initial advances in string induction drives have been followed up by a number of successful voyages. Seed Mod: A nickname for colonization craft, the role of 'seed' ships is to sow new outposts across the habitable worlds that are discovered. Predictive Plating: An initial application of advanced technology to standard armor, this basic form of ship defense tries to determine the type and angle of incoming attacks, then orients and charges itsself accordingly. High Energy Couplings: By improving couplings in basic motor systems to handle excessive power loads, energy consumption in a ship can be greatly increased. Layered Hulls: Simple and highly effective defense, multiple layers of reflective, deflective, and absorbtive armors stops or slows basic enemy projectiles. Hard Kinetics: Serving as reliable weapons since the time of sticks and rocks, these are nothing but hard materials fired at high velocity.